The ability to bind automatically a skin to the bones not only using the wwSkin binding, but also the native 3dsMax skin modifier - this way a model can be imported to newer versions of 3dsMax (note that exporting the model back as a. Full support for decoding and processing BfME2 animations! W3D Importer 2.0 includes the following new features: Full compatibility with other versions/RenX is not guaranteed. This W3D Importer works best with 3ds Max 7 and 3ds Max 8. NOTE: This is a new updated version of the Enhanced W3D Importer for 3dsMax.
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